![]() ![]() Hopefully make it so tyre will come off the rim if you keep going after it pops. The wear factor is dynamic, the more the wheel is spinning the quicker it will wear. Tyre will wear based on how much it is abused, so if you have an open diff and are doing big burnouts the spinning tire will wear a lot more. I also use both a locked and open dif so you can see how it only effects tyres that are burning rubber. In this video I pop the tyre just after low wear so it's not a long video. If there is interest has anyone got any suggestions to make it as realistic as possible?Įdit: Here is a preview video of what I have created so far, please note a few things are different JUST for the preview video It is actually quite nice, each tyre will wear depending on how fast the tyre is spinning etc, it will be quite realistic! I already have created a working example of what I want to do and it works quite nicely (I will put up a video later on), is there any interest? So my question is this, is there any interest in a tyre wear mod (basically tyres will pop while doing long burnouts), it won't be actual simulated 'tyre wear'. I am Australian and being Australian means I love my burnouts, so it is kind of a bummer that BeamNG doesn't simulate tyre popping when doing burnouts. This is my first post on this forum, first let me introduce myself, my name is Jeremy I use the Alias 'Chr0m3 x MoDz' over the years I have done some pretty big things in the console modding scene but I'm moving on to PC. ![]()
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